Learn Before It’s Too Late

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  • Designing logos
  • Creating vector illustrations
  • Turning photographs into vector artwork
  • Vectorizing and colorizing traced hand drawings
  • Preparing graphics for web and print
  • Designing infographics
  • Working with type in creative ways
  • Mastering advanced Illustrator tools and techniques
  • Learn useful…

Options:

30 hours of total learning

40 hours of full learning 

60 hours of full learning 

(Total 616 lessons)

 

  • Learn all the different kind of Selection techniques
  • Master Masking to be able to seamlessly combine images together
  • Learn how to retouch photos like a pro
  • Understand the differences and pros/cons between different image file formats
  • Learn useful keyboard shortcuts and best practices
  • Learn Photoshop from the very beginning the way a professional would use it…

Options:

30 hours of total learning

40 hours of full learning 

60 hours of full learning 

(Total 658 lessons)

Maya Basic

  • You will become comfortable using Autodesk Maya to model, texture, rig, animate, dynamics, light and render
  • Build and design your own 3D objects
  • Animate your 3D objects with keyframes
  • Modeling, shading, texturing, lighting 
  • Rendering your projects for high quality playback
  • Rigging a 3D character for animation
  • Put together an entire 3D animated scene…

40 hours of total learning


Basic

  • Introduction to Adobe After Effects
  • Getting Started in After Effects
  • Working with Text in After Effects
  • The basics of creating projects, compositions, and layers
  • Shape Layers
  • Further Exploring Animation
  • Working with Masks
  • Animating Layers
  • Introducing the Puppet Tools
  • Using the Roto Brush to Create Mattes and Extract Objects
  • Importing footage, including video, audio, and still images
  • Creating special effects using the Effects menu
  • Creating animation for shapes, objects, and layers
  • Adding and animating text
  • Drawing shapes
  •  Animating shapes
  • Creating and using masks and track mattes
  • Working in 3D
  • Using the puppet tools to create animated characters and effects
  • Extracting and removing objects from layers
  • Exporting to video
  • Advanced Video Creation and Editing Techniques
  • Rendering

30 hours of total learning

● Theoretical introduction to browser technology and what it encompasses
● Theoretical introduction to HTML and CSS technologies
● Site design environment
● How to write code
● Connectivity of HTML and CSS technologies
● Basic elements and units in HTML and CSS technologies
● Nesting tags
● Website structure
● Rules in site design (colors, fonts, content layout)
● Introduction to HTML – terminology
● Use comments
● HTML language elements
● HTML feeds – fields for entering and using attributes
● Entities – special characters
● Multimedia integration – Video / Audio, YouTube
● Format the content on the page
● Work with images and text
● Work with blocks
● Working with lists (arranged and unarranged),
● Working with tables and links (hyperlinks)
● Introduction to CSS – terminology
● Understand CSS code
● Use comments
● Understanding classes and identifiers
● Defining CSS styles (ways styles are applied to HTML)
● Text and font formatting (Google Fonts, Custom Fonts)
● Format colors and backgrounds
● CSS margins, edge distance, and element size
● Element positioning using CSS (float – clear)
● Using selectors and understanding nested
● Work with responsive layouts
● Create a menu
● Create a gallery
● Create a page about us
● Create contact forms
● Google Maps implementation
● Newsletter concept
● Basics of graphics processing (Photoshop)
● Upload the project to the server

Options:

30 hours of  learning

40 hours of total learning 

60 hours of full learning 

(There are more then 800 lessons for full learning)

Course Description
Learn how to create your very own platformer game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.
In this game development course you will learn a lot of cool game development concepts but will also learn how to implement these concepts into your very own platformer game using the Platform Movement Object.
This course has been designed to be understandable by anyone including beginners,  to expand their knowledge of game design.
By the end of this course you will have developed the ability to:
•Import a Player Character and Enemies
•Assign Movement to the Player Character
•Assign Movement to the Enemies
•Player dangers such as Spikes, Gaps and Moving Enemies
•Level Design
•Title Screen Design
•A Basic Save and Load System
  • The Fusion 2.5 
  • Interface
  • The Common Objects
  • Creating Active Objects at Runtime
  • Add Backdrops at Runtime
  • The Built-in Timer
  • Creating Objects by Name
  • Using Basic Variables in the Expression Editor
  • Score – Fade Effect
  • The Parallax Effect (Scrolling)
•Designing the first level
•Adding Music and Sound Effects
•Sound Effects Library Download
•Add a coin-collect special effect
•Add an Extra Life
•Lose Coin effect
•What is a Fastloop?
•Designing a Title Screen
•Adding another level
•Adding a Game Over screen and implementing it
•Section Review
  • Save and Load System 

20 hours of total learning + A Book as a gift:
Computing & Game
Design With Clickteam Fusion


  • Unity Basics
  • Learning the Interface
  • Asset Workflow
  • Creating Scenes
  • Building Scenes
  • GameObjects
  • Using Components
  • Prefabs
  • Lights
  • Cameras
  • Particle Systems
  • Terrains
  • Working with Assets
  • Importing Assets
  • Meshes
  • Materials and Shaders
  • Texture 2D
  • Movie Texture
  • Audio Files
  • Using Scripts
  • Behind the Scenes
  • Instantiating Prefabs at runtime
  • Transforms
  • Physics
  • Animation
  • Character Animation
  • Sound
  • Game Interface Element

    30 hours total learning

    40 hours full learning

    50 hours including your final work, comlete one game

  • The process to complete a video editing project start to finish
  • Use the many different Premiere Pro panel windows
  • Importing media & create custom sequence presets for different resolutions
  • File organization & workflows for efficient & professional video editing
  • Edit footage, images, music & audio together across multiple editing tracks
  • The basics of color correction and color grading
  • Create text titles, effects and lower third titles
  • How to speed up Premiere Pro CC with proxies to fix lag
  • Various video editing frame rates, resolutions & aspect ratios
  • Keyboard shortcuts to edit videos more efficiently
  • How to work with slow motion footage & how to speed ramp

30 hours total learning

40 hours full learning

50 hours including Camtasia learning

(Total 415 lessons)

  • Uvod u WordPress – 5.4.1 / 2020-04-29 – šta je to što WordPress čini odličnim softverom za pokretanje veb sajta (bez obzira da li je to blog ili ne).  Jednostavan je za upotrebu i nisu vam potrebne specijalne veštine ili prethodno iskustvo da biste ga upotrebili. WP je esplatan.
  • Početak rada u WordPressu – kako da instalirati.
  • Kreiranje sadržaja bloga i upravljanje sadržajem i komentarima.
  • Stranice, fotografije, video fajlovi i importovanje sadržaja
  • Dodatni moduli – šta su oni i zašto su nam potrebni – šta su dodatni moduli, zašto da ih upotrebite, gde da ih nabavite.
  • Zaštita WordPress veb sajta.
  • Biranje i instaliranje tema –  kako da upravljate osnovnim izgledom WordPress veb sajta.
  • Prilagođavanje izgleda/dizajna vašeg veb sajta, upravljanje vidžetima i navigacionim menijima. Naučićete WordPress Customizer, koji je interfejs, omogućava vam da prilagodite izgled teme i kako će se ona izvršavati.
  • Kreiranje veb sajta koji nije namenjen za blogove, drugi deo – Veb sajtovi za elektronsku trgovinu i prilagođeni elementi sadržaja.

*Sadržaj kursa je po knjizi “WordPress 5 u celosti”,  Kupite knjigu i pokušajte sami 🙂

  UVODNA REČ
Za početak, naučite da koristite ZOOM, sa video tutorijala desno. Najbolji je, kompletan, oni koji traju po 10 ili 20 minuta neće vam puno pomoći, samo ćete izgubiti vreme.
Kako učimo:
Jedno predavanje traje 2 sata (120 minuta) sa dve pauze od po 15  min.
Rad u nekim softverima moguće je podeliti na broj predavanja (10, 15, 20) jer je samo nebo granica. Nema kraja usavršavanju, bez više godina konstantnog rada u nekom softveru, ne možemo reći da smo sve savladali. Ta procena je od 2 do 5 godina.
Ja sam na računarima od 1991. godine. Verujte, još uvek imam šta da naučim 🙂
  Korisne linkove za učenje naći ćete uskoro na blogu 

Welcome to ITTicherka 
LEARN FROM HOME ONLINE

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